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TSMC sees no signs of the AI boom slowing for at least two or three years
2nm process will go large this year, and bring inevitable price rises
Taiwanese chipmaking giant TSMC has posted huge growth, says more is on the way as the AI boom is not abating, but also pointed to the inevitability of price rises for its output.…
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Study Finds Weak Evidence Linking Social Media Use to Teen Mental Health Problems
An anonymous reader quotes a report from the Guardian: Screen time spent gaming or on social media does not cause mental health problems in teenagers, according to a large-scale study. [...] Researchers at the University of Manchester followed 25,000 11- to 14-year-olds over three school years, tracking their self-reported social media habits, gaming frequency and emotional difficulties to find out whether technology use genuinely predicted later mental health difficulties. Participants were asked how much time on a normal weekday in term time they spent on TikTok, Instagram, Snapchat and other social media, or gaming. They were also asked questions about their feelings, mood and wider mental health.
The study found no evidence for boys or girls that heavier social media use or more frequent gaming increased teenagers' symptoms of anxiety or depression over the following year. Increases in girls' and boys' social media use from year 8 to year 9 and from year 9 to year 10 had zero detrimental impact on their mental health the following year, the authors found. More time spent gaming also had a zero negative effect on pupils' mental health. "We know families are worried, but our results do not support the idea that simply spending time on social media or gaming leads to mental health problems -- the story is far more complex than that," said the lead author Dr Qiqi Cheng.
The research, published in the Journal of Public Health, also examined whether how pupils use social media makes a difference, with participants asked how much time spent chatting with others, posting stories, pictures and videos, browsing feeds, profiles or scrolling through photos and stories. The scientists found that actively chatting on social media or passive scrolling feeds did not appear to drive mental health difficulties. The authors stressed that the findings did not mean online experiences were harmless. Hurtful messages, online pressures and extreme content could have detrimental effects on wellbeing, but focusing on screen time alone was not helpful, they said.
Read more of this story at Slashdot.
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Amazon Is Making a Fallout Shelter Competition Reality TV Show
Amazon is expanding the Fallout universe with Fallout Shelter, a ten-episode reality competition show where contestants face survival-style challenges and moral dilemmas for a cash prize. Engadget reports: Prime Video has greenlit a unscripted reality show titled Fallout Shelter. It will be a ten-episode run with Studio Lambert, the team behind reality projects including Squid Game: The Challenge and The Traitors, as its primary producer. Bethesda Game Studios' head honcho Todd Howard is attached as an executive producer. Amazon's description of Fallout Shelter is: "Across a series of escalating challenges, strategic dilemmas and moral crossroads, contestants must prove their ingenuity, teamwork and resilience as they compete for safety, power and ultimately a huge cash prize."
[...] The name echos the free-to-play mobile game Bethesda released in 2015. Fallout Shelter lets people build and improve their out Vault-Tec residence, managing the resources for a growing cadre of underground survivors. It seems pretty likely that there will be some type of tie-in between the game and the show, but any details about that might pop up closer to when the program is ready to air. It's currently casting, and no release timeline has been shared.
Read more of this story at Slashdot.
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New York Introduces Legislation To Crack Down On 3D Printers That Make Ghost Guns
New York Governor Kathy Hochul is proposing first-of-its-kind legislation that would require 3D printers sold in the state to include built-in software designed to block the printing of gun parts used to make "ghost guns." The plan would also add criminal penalties for making 3D-printed firearms and hold printer owners or manufacturers liable if safety controls aren't in place. 3D Printing Industry reports: "From the iron pipeline to the plastic pipeline, these proposals will keep illegal ghost guns off of New York streets, and enhance measures to track and block the production of dangerous and illegal firearms in our state," Hochul said.
In addition to mandating printer-level safeguards and restricting access to CAD files, the proposed legislation would require law enforcement agencies to report any recovered 3D printed firearms to a statewide database. The measure also includes a provision requiring commercial gun manufacturers to redesign pistols so they cannot be easily converted for automatic fire. "These illegal firearms are being manufactured in homes and used in crimes right now, which is why I have been working with my colleagues in Albany and the private sector over the past several years to stop their proliferation. Passing these measures will reduce crime and strengthen public safety for all New Yorkers," said Manhattan District Attorney Alvin Bragg.
Read more of this story at Slashdot.
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Iran's Internet Shutdown Is Now One of the Longest Ever
Iran has imposed one of the longest nationwide internet shutdowns in its history, cutting more than 92 million people off from connectivity for over a week as mass anti-government protests continue. TechCrunch reports: As of this writing, Iranians have not been able to access the internet for more than 170 hours. The previous longest shutdowns in the country lasted around 163 hours in 2019, and 160 hours in 2025, according to Isik Mater, the director of research at NetBlocks, a web monitoring company that tracks internet disruptions.
Mater said that the current shutdown in Iran is the third longest on record, after the internet shutdown in Sudan in mid-2021 that lasted around 35 days, followed by the outage in Mauritania in July 2024, which lasted 22 days. "Iran's shutdowns remain among the most comprehensive and tightly enforced nationwide blackouts we've observed, particularly in terms of population affected," Mater told TechCrunch.
The exact ranking depends on how each organization measures a shutdown. Zach Rosson, a researcher who studies internet disruptions at the digital rights nonprofit Access Now, told TechCrunch that according to its data, the ongoing shutdown in Iran is on a path to crack the top 10 longest shutdowns in history. Further reading: Iran Shuts Down Musk's Starlink For First Time
Read more of this story at Slashdot.
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OpenAI invests in brain-interface biz co-founded by CEO Sam Altman
Merge Labs envisions controlling devices using your brain - without implanting hardware in your body
OpenAI, having invested heavily in artificial intelligence, is placing a side bet on organic intelligence.…
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